 By: admin
By: admin
										“
It's a semi-intelligent bipedal pig.
”
–Wickerbottom
猪人(pigman)是住在猪房子的中立居民,是一种像人的动物,常常作著缩起来的姿势,而且它们穿草裙作为预设的服装,攻击猪人会激怒它与所有附近的猪人。猪人死后会掉一块大肉或一块猪皮,它们死后4天会从自己的房子重生,它们被视为天真可爱的动物,所以杀一只猪人会增加3点调皮值(naughtiness level),数值过高会让坎普斯(Krampus)出现。猪人会吃任何在地板上的食物,如果猪人吃的是蔬菜类、水果类或花瓣,不论是在地板上的或是玩家给它的,猪人都会大一坨大便,最快每15秒可以大一次,这让猪人成为大便资源的一个主要来源。猪人也会把诱惑草(Lureplant)的肉当作食物,而且如果很靠近那株植物,猪人也会捡起来吃掉。
想用冰魔杖(Ice Staff)冰冻猪人的话需要挥两次才能成功,睡眠吹箭(Sleep Dart)也是要两发才能让它睡著,野生的猪人或跟随你的猪人可以被任何医疗物品治疗。它们怕黑也会肚子饿,但是不会因为黑暗或饥饿而死亡,吃了有毒的食物也不会受伤,所有的猪人都对蜘蛛人(Webber)有敌意,因为他被视为是怪兽的一份子。
目录
1 猪人守卫(Guardian Pig)
2 狂暴猪人(Werepig)
3 行为
3.1 File:Pig.png 猪人
3.2 猪人守卫
4 File:Top Hat.png服装
5 File:Icon Placeholder.png秘诀
6 猪人的名字
7 File:Gramophone.png引言
7.1 猪人守卫
8 其他的猪
9 File:Icon Science.png琐事
10 File:Mosquito.pngBugs
猪人守卫(Guardian Pig)[]
猪人守卫是从猪人火炬(Pig Torches)诞生的敌意猪人,它们有比普通猪人更高的健康值,但是死后掉落一样的东西。它们不能用肉来贿赂,也不会被一人乐团(One-man Band)吸引,这让它们一出生就非常效忠于它们尊敬的猪王(Pig King)。如果一只猪人守卫死了,3天后会在猪人火炬复活。在沙盒模式,它们可能坐落在地图中间的位置,尤其守卫著一小区干草(Grass)与梅果树丛(Berry Bushes)。然而在冒险模式,它们待在猪人堡垒,四周围绕著木墙。在冒险模式的第4个世界,你可以找到4个围绕猪王的猪人火炬,而不是方尖塔(Obelisks)。有时猪人守卫也会去看守Maxwell雕像。
狂暴猪人(Werepig)[]
在满月或是吃了4块怪兽肉之后猪人与猪人守卫会转变成狂暴猪人(Werepigs),怪兽肉包含普通怪兽肉(Monster Meat)、烤怪兽肉(Cooked Monster Meat)、怪兽肉干(Monster Jerky)、怪兽面条(Monster Lasagna)、榴梿(Durian Extra)、烤榴梿(Smelly Durian)。狂暴猪人在4个游戏小时或隔天的一开始之后会变成原来的猪人(猪人守卫时间更短),看是哪一个时间条件先到。
就像所有的怪物,它们具有敌意而且会攻击所有接近的动物(包括其他猪人), 狂暴猪人会停下来吃任何在地板上的食物,而且如果吃的是水果或蔬菜则会大便。不像正常的猪人,狂暴猪人也会吃生的曼陀罗草(Mandrakes)。狂暴猪人要用冰魔杖挥两下才会结冰,死亡时会掉落2块大肉与1块猪皮。
下方是在预设模式每一种武器需要杀死猪人的攻击次数,天气痛苦仪(Weather Pain)不包含在里面,因为它的伤害是随机的。
(阿专编辑附注:我看过狂暴猪人与普通猪人都会去吃在地上跳来跳去的曼陀罗草呀,而且吃了之后会被催眠而睡著,超可爱的>///<)
武器
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No. of hits forTemplate:Pic32
59
19
15
10
9
8
6
5-9
6 or 4
5
5
5
4
3
1
1
No. of hits forTemplate:Pic32
71
23
18
12
10
9
8
6-11
7 or 5
6
6
5
5
3
2
1
No. of hits forTemplate:Pic32
83
26
21
13
12
11
9
6-11
9 or 5
7
6
6
6
4
2
1
行为[]
File:Pig.png 猪人[]
喂猪人任何肉、蛋或肉类有关的食物,甚至是猪皮与吸血怪的毛皮(Slurper Pelt)都会让猪人跟著玩家并尽力帮忙,帮你砍树或打怪,最多维持2.5个游戏天(肉类食物的饱食点数x19.2秒),例如喂一块小肉(Morsel)给猪人会让它跟著你半个游戏天,如果猪人对玩家有敌意,喂它会让它停止攻击。想攻击猪人朋友可以按住Ctrl+左键,一旦攻击猪人朋友,它就会变得有敌意,而且不再跟著玩家。它有敌意时,喂一次会让他停止攻击,喂第二次会让它跟著你。
当猪人朋友在玩家旁边,会大幅增加玩家的理智值,然而他们会想要跟玩家保持距离,除非他们在睡觉或是砍树。猪人只是暂时地跟随你,当它们的效忠时间过期了,就会做“好饿哦”的动作,也就是嘟著嘴还有磨蹭它们的肚子,再次喂猪人会重新计算猪人的效忠时间,如果效忠时间到了,玩家也没喂猪人肉,或是玩家死了后复活,猪人就会回到它们各自的家,如果无家可归就会漫游在路上。跟著猪人可以用来帮助格斗,猪人对付敌人会用风筝打法,当你想要让一群敌人一只只落单来慢慢解决,却又苦无对策时,这招很有用。
(阿专编辑附注:风筝打法指的是打一下之后马上退后,重复这样的模式来攻击,猪人也会这招哦!)
单纯地对目标发出攻击指定,然后马上退后而实际上不攻击目标,依旧会传达给猪人朋友对目标攻击的指令。这方法可以用来猎杀中立动物或敌意动物而不直接与它们接触。然而,猪人一看到所有的怪物就会主动攻击,包括蜘蛛、触手怪(Tentacles)与树人守卫(Treeguards),而且没有办法叫猪人别打这些怪物。
猪人还可以被雇用来砍树.为了让它们帮你砍树,玩家必须要用斧头砍任何树一次,猪人会跟著持续砍树直到玩家与猪人的距离太远,如果猪人砍树砍到树人守卫出现,树人守卫会直接砍猪人。
自由的猪人(没被喂肉的)会在黄昏时回自己的家,然而猪人朋友与无家可归的猪人会变得很焦虑,而且开始变得不受控制,到处乱跑地找寻光源,因为它们很怕黑暗,玩家应该快点提供光源,例如火把或火堆来安抚猪人朋友。
到了深夜时,猪人会在光源旁边睡觉,在冬天,猪人不会睡觉,而是保持清醒的在火的旁边说普通的黄昏对话,同时做出很害怕的动作。
在深夜,如果猪人还没睡觉,而且蜘蛛或蝙蝠(Batilisks)在旁边,不论光源有多强,猪人朋友会去追著攻击它们。在杀了目标之后,猪人会退回原来光源的地方。不幸的是,当与蜘蛛战斗,会造成滚雪球效应,也就是其他在这区域的蜘蛛都会来打那只猪人,两派人马(蜘蛛与猪人)会持续地战斗直到一方全军覆没为止,任何掉落的肉或猪排都会被两派人马在战斗过程中或战斗结束后吃掉,除非玩家愿意冒险走进战场去捡那些东西。
猪人朋友也会因为玩家做的牙齿陷阱(tooth traps)而持续受伤,然而,这样做并不会让猪人朋友对你产生敌意,因此,也可以引诱猪人朋友进到陷阱里面来杀了它们。
猪人守卫[]
猪人守卫似乎对纪律有特定的想法,所以它们不会吃任何在地上的食物,而且守在猪人火炬旁边让它持续燃烧著。如果普通猪人闲晃到离猪人守卫太近,猪人守卫就会去追普通猪人。
猪人守卫的行为会依据它们的猪人火炬的地点而改变,如果猪人火炬在猪王旁边,猪人守卫就会不情愿地允许玩家与猪王交易,然而,如果猪人火炬是守卫著要塞,或离猪王很远,猪人守卫就会追著玩家直到猪人守卫跑离它们的火炬太远。
File:Top Hat.png服装[]
猪人可以带头部装备,用游标点头部装备再对猪人点一下就能把装备装在猪人的头上。
如果猪人拿到头盔装备,就有增加防御、减少伤害的效果,耐久度也会随著猪人受到攻击而减少。通常,唯一把帽子从猪人头上拿回来的方法而不杀猪人就是用其他帽子替换它,因为如果去打猪人的话,头部盔甲会在猪人死之前先坏掉,青蛙也可以让猪人头上的帽子掉下来。猪人也可以戴矿工帽,当戴了矿工帽之后,会提供照明,这样猪人在黄昏与洞穴就不会恐惧了,也能帮附近的猪人让它们不恐慌。
File:Icon Placeholder.png秘诀[]
如果你有足够的怪兽肉,你可以让猪人狂暴化,借由杀狂暴猪人来得到更好的战利品,给一块怪兽肉给猪人,并且带它远离猪人村庄,然后给他三块以上的怪兽肉让它狂暴化,杀了狂暴猪人不会有调皮值(naughtiness)的惩罚。然而,猪人正在狂暴化时,还算是猪人,这时打它的话,其他猪人也会打你,猪人要完全充分转变成狂暴猪人后才不算是猪人的一份子
狂暴猪人可以拿来当成大便制造机,可以用一堆花朵或其他你不需要的蔬菜转化成大便,它在吃东西的时候就不会去追其他目标了。
为了从猪人朋友那里提升更多的理智值,玩家必须很靠近猪人,例如它们在忙著砍树或睡觉或给它们东西,当它们睡著时,玩家可以推它们,有助于让它们聚在一起方便玩家增加理智值。其他的方法是用墙壁做一个转角,让猪人困在里面。(阿专编辑附注:要先喂猪人肉类,让它变成你的朋友,靠近它们才可以增加理智值哦)
如果有成群的猪人靠近蜘蛛巢穴( Spider Dens) 或蜘蛛女王(Spider Queen)的话,你可以先跟一只猪人做朋友,派它去打蜘蛛巢穴或蜘蛛女王就能轻松地让它们为你奋斗。当蜘蛛攻击你的朋友(猪人),其他原本中立的猪人就会冲过来帮它, 让你能收集战利品,而且只花1块大肉就能得到大批援军的好处。
狂暴猪人是很危险的,在满月的晚上建议远离猪人村庄,(即使这代表要离开玩家建造的据点),如果你想要杀狂暴猪人(或者单纯想看它),最好在这两种方法中选一个来用怪兽肉去喂猪人。
一个得大便的好方法是放一个一个的蔬菜在猪人村庄的前面(按住Ctrl+左键就能把物品分成一个一个)猪人村民到迟早会把那些食物都吃光,留一堆大便让你捡得够。
猪人的名字[]
猪人会得到一个随机的名字,可以借由把滑鼠游标移到猪人上面(如果不是猪人朋友,就只能按住检视按键来看)
猪人有可能的名字:
Aemilian, Alex, Alia, Anatasius, Anthemius, Antonius, Arcadius, Augustus, Aurelian, Avitus
Bacon, Bagel, Balbinus, Brice, Barley, Basiliscus, Berry, Biscuit, Brook, Brownie, Bug, Butters, Bryce
Cabbage, Caligula, Caracalla, Carinus, Carus, Cheddar, Chip, Claudius, Clover, Coco, Commodus, Constans, Constantine, Constantius, Corey, Crabby, Custard
Didius, Diocletian, Domitian, Doughnut, Dumpling
Eggbert, Eggy, Elagabalus, Eugene
Florian
Galba, Galerius, Gallienus, Geta, Glycerius, Gordian, Gouda, Graham, Gratian
Hadrian, Hamilton, Hamms, Honorius, Hostilian
Jamie, Jeff, Jerky, Joannes, Joe, Jovian, Julian, Ju-lian, Julius, Justin, Justinian
Kelly, Kevin, Kiwi,Keri
Leo, Libius, Licinius, Lucius
Majorian, Marcian, Marcrinus, Marcus, Matt, Maurice, Maxentius, Maximian, Maximinus, Mickey, Moon Pie, Mr.P
Nacho, Nero, Nerva, Numerian
Template:Col-2
Oatey, Oinkey, Olive, Olybrius, Otho
Pepper, Pertinax, Petronius, Philip, Pickles, Porkbun, Porkins, Porky, Probus, Puffin, Pumpkin, Pupienus
Quintillus
Reuben, Romulus
Salty, Septmius, Severus, Smelly
Tacitus, Tater, Tatham, Theodosius, Tiberius, Titus, Trajan, Trebonianus, Truffle, Tuna, Twinkie
Valens, Valentinian, Valerian, Vespasian, Vetriano, Vitellius
Waffle, Weiner, Wiggles
Zeno
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File:Gramophone.png引言[]
猪人
当你靠它太近:
你走开!(YOU BACK OFF!)
你走开!(STAY AWAY!)
这是我的地盘!(THAT MY SPACE)
太近了!(TOO CLOSE!)
战斗时
我要杀了你!(I KILL NOW!)
啊啊啊啊啊!(RAAAWR!)
给我粉碎吧你!(YOU GO SMASH!)
吃东西时
好吃!(YUM!)
我吃食物!(I EAT FOOD!)
我饿了!(ME HUNGRY!)
吃饭时间!(TIME FOR FOOD!)
嚼嚼嚼(NOM NOM NOM)
得到物品时
你得到甚么啦?(WHAT YOU GOT?)
最好是吃的(BETTER BE GOOD)
被贿赂时
我爱朋友(I LOVE FRIEND)
我跟著!(I FOLLOW!)
你很棒(YOU IS GOOD)
你~朋友(YOU FRIEND) 打蜘蛛时
不喜欢蜘蛛!(NO LIKE SPIDER!)
怕蜘蛛!(SCARY SPIDER!)
坏蜘蛛!(SPIDER BAD!)
砍树时
打烂树!(SMASH MEAN TREE!)
杀树!(KILL TREE!)
我揍树!(I PUNCH TREE!)
一天结束时
家!家!(HOME! HOME!)
该回家啰(HOME TIME!)
在灯光旁边
怕怕(SCARY)
太阳在哪里?(WHERE IS SUN?)
待在火旁边(STAY NEAR FIRE)
不喜欢黑暗(NO LIKE DARK)
火焰很棒(FIRE IS GOOD)
吃掉孵化中的高脚鸟蛋时
恩…酥脆(Mmm. Beaky)
改掉/没使用的字
你不是猪(YOU NOT PIG)
丑陋猴子人(UGLY MONKEY MAN)
你有肉吗?(YOU HAS MEAT?)
你是谁?(WHO ARE YOU?)
我一定要让他看!(I sure showed him!)
热热热!(HOT HOT HOT!)
喔呜呜呜呜呜!(OWWWWW!)
它烧起来了!(IT BURNS!)
不不不不不!(NOOOOO!)
太黑了!太黑了!(TOO DARK! TOO DARK!)
啊啊啊啊啊!!(AAAAAAAAAH!!)
吃起来像肉!(TASTY MEAT!)
好吃!肉!(YUM! MEAT!)
Template:Col-end
猪人守卫[]
Template:Col-begin
防卫火炬时
为了伟大的正义!(FOR GREAT JUSTICE!)
为了猪王的丰满!(FOR HIS PLUMPNESS!)
为了猪王!(FOR THE KING!)
为了猪王!(FOR KING!)
猪王!猪王!(KING! KING!)
保护猪王!(SAVE KING!)
防卫!(DEFEND!)
我保护!(I PROTECT!)
更多的燃料!(MORE FUEL!)
必须防卫(MUST DEFEND!) 警告
你别待在这!(YOU NO STAY!)
你走开!(YOU GO AWAY!)
你走开!(YOU LEAVE NOW!)
猪人火炬没火时
让火炬发亮!(MAKE TORCH BRIGHT!)
火变小了!(TORCH GET LOW!)
烧得更多吧!(MORE BURNING!)
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其他的猪[]
猪王可以在哪找到呢?在围绕著8座方尖塔的一片木制地板,有4只猪人守卫与火炬在一堆猪人房子的旁边,只要给猪王适合的物品 或肉,猪王就会给玩家金块。
(阿专编辑附注:适合的物品请见连结 ,给这些物品会得到很多金块,而这些物品要用铲子去挖坟墓才能得到。)
File:Icon Science.png琐事[]
Pigs are referred to as "Pig Men" in the game files, but this label is never seen in-game, as the Pigs are referred to by their name. However, when Wolfgang examines a lit up pighouse while it's night, he will say, "Hey! Come out here, pig man!"
Pigs used to pick up any food left lying on the ground at first sight. This made it difficult for players to take on enemies with their pig friends and still get the meaty loot, so now there is a short delay before pigs recognize and eat any recently dropped food items.
The pigs punching down trees may be a reference to Minecraft, in which punching down trees is the first thing the player should do, and that there are also Pigmen (which are unimplemented), though there are Zombie Pigmen. However this seems quite unlikely, as the connection is incredibly sparse. (Actually, the pigmen in Minecraft were originally intended to be used as villagers in a later build of the game, this was scrapped for the current Minecraft villagers, so, the connection may be a bit more "there" than that)
Pigs seem to have many Roman Names, especially those of emperors, such as 'Augustus', 'Constantine', 'Quintillus', 'Nero', 'Romulus' and 'Vespasian'.
In previous updates, Pigs used to talk more often, saying things along the lines of "You not pig" and "Ugly monkey man" when referring to Wilson. These lines have since been removed.
Pigs used to panic if given any non-fire light source before All's Well That Maxwell, and they will still refer to any light source as a fire.
Guardian Pigs were added in A Little Rain Must Fall update.
Their phrase "For great justice!" is a reference to All your base.
Though they cannot be bribed, the player can still feed meat items to Guardian Pigs.
A Werepig will retain any hat item given to them before transformation. If killed, it will drop that item, similar to a Pig.
If a Pig is being chased by any type of hostile Pig, it will run from it. It will keep running if the Pig gets in range, until the Pig is hit.
It was once possible to easily kill a Werepig during its transformation phase before it had a chance to attack, since it would stop to howl before beginning its assault, giving the player ample time to land many hits. This is no longer possible as Werepigs will now instantly transform when hit.
File:Mosquito.pngBugs[]
File:Pig Bug.png Pigs walking on the ocean
At night, Pigs in their houses will sometimes talk as if they weren't. For instance, they will talk about how much they dislike darkness, and when hostile mobs wander near, they'll make their usual fight chatter.
If you built a Pig House near the ocean, occasionally, they will (re)spawn and walk on the ocean.
Pigs have also been known to "moonwalk".
Due to the way the "Give" command works, it's possible to give Pigs items such as Thulecite or Gems, which cannot be retrieved without killing the Pig. Pigs however will still turn down Teleportato pieces or Gravedigger items.
In previous updates, if a Pig's house was behind an obstacle (say, a land border), at dusk the Pig would run continuously into the obstacle or border through dusk and night time until day returned. This still happens, but very rarely.
If there has been a full moon since the last time the player has entered or exited a cave, any Pigs following will turn into Werepigs when the player switches levels. This is due to the world's time needing to catch up on the new level, and ultimately passing through the missed full moon. To prevent this, change levels alone initially, then have the Pig follow through.